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Raymarched Mandelbulb fractal with audio-reactive particles in Three.js

Raymarched Mandelbulb fractal with audio-reactive particles in Three.js
πŸ“ Prompt Template
Create a Raymarching Mandelbulb Fractal in GLSL, surround it with [particle_count] instanced particles, make it audio-reactive to my microphone, and add Unreal Bloom.
πŸ’‘ About This Prompt

A compact Three.js/GLSL prompt asking Gemini 3 Pro to create a raymarched Mandelbulb fractal surrounded by thousands of audio-reactive instanced particles with Unreal Bloom, all in a single file.

S
SRKDAN
@srkdan
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Published Jun 12, 2026
Model
Gemini 3 10 cr/run
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