Input A is the subject photo. Preserve exact pose and scene geometry. Goal: Transform Input A into a "Molten Voxel" state. Rules: - Spatial Fidelity: Preserve every character's exact silhouette using "Voxel Grid Reconstruction." - Materiality: The subject is made of "[material]" with "[internal features]." - Technical Spec: Pyro-solver simulation. The "voxels" should appear to be crumbling at the edges with "[smoke effect]" plumes. - Lighting: 100% emissive "[emissive light]" (intensity 3.0) from the cracks, casting orange light onto the surroundings. - Rendering: High-contrast, glowing embers, volumetric lighting. Output: ONE image, high-energy and destructive.
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