do this for [subject] : G = (V, E) where:
V = {
vβ: Torus(radius=R, layers=8, material=[material]),
vβ: City(landmarks={lβ...lβ}, scale=1:100),
vβ: Workshop(tools, bench, lighting),
vβ: Camera(macro, f/2.8, 45Β°)
}
E = {
(vβ, vβ, "surface_embedding"),
(vβ, vβ, "located_in"),
(vβ, vβ, "viewed_by"),
(vβ.landmarks, vβ.layers, "distributed_across")
}
Constraints:
βl β landmarks: position(l) β torus_surface
βlayer β layers: wood_grain(layer) β wood_grain(layer+1)
Generate(G) β Image
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