Create a low-resolution, early-2000s 3D video game screenshot in a gritty PlayStation 2 / GTA-style aesthetic, showing a close-up view of [character type] seated inside a car at night. The camera is positioned just outside the front-left area of the vehicle, looking through the open side window toward the driver. The driver wears [clothing] and has one visible hand gripping or resting on the steering wheel in the foreground. His head and ear are visible, but the entire face is intentionally covered by a large opaque [censor block color] rectangular privacy block centered over the face, extending from forehead to chin. The car interior is dark gray and black with a chunky low-poly steering wheel, seat, headrest, door frame, and dashboard shapes. Outside the window, show a dimly lit urban street or parking area with muted trees, pavement, and vertical poles, rendered with blocky textures and heavy pixelation. Use harsh polygonal geometry, jagged edges, flat shaded lighting, muted nighttime colors, visible compression artifacts, and a cinematic screenshot composition with black letterbox bars at the top and bottom.
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